AusArt, the journal on research in contemporary art from a multidisciplinary perspective, has published my paper “A critique of contemporary artificial intelligence art: Who is Edmond de Belamy?“. This academic magazine, published by the Fine Arts University of the Basque Country in the city if Bilbao, is an open-access publication with a JCR quartile of […]Read More Article published in AusArt Magazine.
As we will see in this text, the career of artist and businessman Malcom Mclaren helps us to weave a network that connects us to the musical history of punk and hip hop, which shows us that both cultures are two sides of the same coin: inventiveness in the self-representation of young people in late […]Read More Malcolm McLaren: THE TWO SIDES OF THE SAME COIN.
In 1993, during a trip to New York City, I was lucky enough to try a Virtual Reality Game (see photo below)… Although the video game of this vintage system was a bit disappointing, I felt a futuristic experience that really left an indelible mark on my subconscious since over the years I have once again […]Read More A philosophical look into Virtual Reality.
“Cyberculture (…) has emerged as a gleeful apologist for this kill-the-poor trajectory of the Republican revolution. You find it all over (…) this mix of chaos theory and biological modeling that is somehow interpreted as scientific proof of the need to devolve and decentralize the social welfare state while also deregulating and empowering the powerful, […]Read More Digital technology conflates space while decentralizing communication…
Inspired by the work of sociologist Richard Sennet, I’ll try to explain my approach to craftsmanship in contemporary use of digital tools, organizing work cyberspace, and thinking about inmaterial relationships with computer networks… In 1986 for my 10th birthday my parents gave me a Spectrum 48k computer and I spent hours and hours in my bedroom […]Read More Craftsmanship in web & UX design…
“The kind of reflection that artistic research is, the contingent perspectives it delivers, its performative power, and the realism it brings to bear– all these make artistic research into a distinctive instrument that will not readily conform to the established mores and conventions in the more traditional academic world. This is the fundamental uneasiness and […]Read More Artistic research is embodied knowledge.
Due to the actual coronavirus pandemic we are all forced by the spanish government to stay at home at least for 2 weeks… Many of us do not only have to practice remote work, but also assist our sons and daughters in their emotional wellbeing and schoolwork. Since the educational system in this crisis has been unable to […]Read More The virus that will make us all become knowmads.
In 2015 researchers in Stanford University showed that Trail Running can literally change your brain for good. The study found that participants who exercised in nature not only reported a decrease in rumination (that relentless cycle of negative thoughts and anxiousness that increases the risk of depression), but fMRI scans of their brains also indicated a […]Read More Hohkep: running and training in nature.
According to architect Neri Oxman the antidisciplinary hypothesis states that knowledge can no longer be produced within disciplinary boundaries, but is entirely entangled. According to Joichi Ito, director of MIT Media Lab, by picking up where cybernetics left off and by redirecting the development of modern design and science to an antidisciplinary approach a new kind […]Read More An antidisciplinary approach to AI art.
“Technology, like art, is a soaring exercise of the human imagination. Art is the aesthetic ordering of experience to express meanings in symbolic terms, and the reordering of nature -the qualities of space and time- in new perceptual and material form. Art is an end in itself, its values are in- trinsic. Technology is the […]Read More Art and technology are not separate realms.