Today I would like to share my master’s final thesis (based on a theoretical-practical investigation) about the relationship of Art and Machine Learning… Since the human mind and therefore our artistic processes are intrinsic parts of biological matter, a Neuroscience inspired approach to Artificial Intelligence may be a practical way to build synthetic minds and […]Read More Machine Learning and Abstract Art: a Systems Neuroscience approach to Artificial Creativity.
According to architect Neri Oxman the antidisciplinary hypothesis states that knowledge can no longer be produced within disciplinary boundaries, but is entirely entangled. According to Joichi Ito, director of MIT Media Lab, by picking up where cybernetics left off and by redirecting the development of modern design and science to an antidisciplinary approach a new kind […]Read More An antidisciplinary approach to AI art.
“Technology, like art, is a soaring exercise of the human imagination. Art is the aesthetic ordering of experience to express meanings in symbolic terms, and the reordering of nature -the qualities of space and time- in new perceptual and material form. Art is an end in itself, its values are in- trinsic. Technology is the […]Read More Art and technology are not separate realms.
Next weekend I will be attending Inmersiones 2019, an independent project in the city of Vitoria-Gasteiz, to talk about Art and Artificial Intelligence. This is an event created to meet baque artistic and cultural productions that require new spaces for broadcast. Here you can read a preview of what I will be presenting… > INMERSIONES 2019, The […]Read More The art of the future / The future of art.
The field of User Experience Design (UXD) is a conceptual discipline focused on the interaction between human users, technology, and their contextual environments. The most imperative attribute that a UX designer can exude is the art of understanding people in general, and users in particular. Sounds relatively simple, right? Except that, it’s not. Every user […]Read More 14 useful UX design facts.
“Machines as simple as thermostats can be said to have beliefs, and having beliefs seems to be a characteristic of most machines capable of problem solving performance. However, the machines mankind has so far found it useful to construct rarely have beliefs about beliefs, although such beliefs will be needed by computer programs that reason […]Read More Machines can be said to have beliefs.
“I believe that, through the act of living, the discovery of oneself is made concurrently with the discovery of the world around us, which can mold us, but which can also be affected by us. A balance must be established between these two worlds—the one inside us and the one outside us”, Henri Cartier-Bresson. For many […]Read More Definitive Instant: in love with photography.
Not only we need cultural artifacts as a critique of industrialized use of Artificial Intelligence, but also a strict criteria in order to review contemporary art made with Machine Learning techniques… Those that argue against the potential for Computational Creativity believe that “simulating artistic techniques means also simulating human thinking and reasoning” (…) and conclude that “this […]Read More A critique of contemporary AI art.
Different scientific evidences suggest that separate but interconnected parts of our brain assume specific functions in building an internal map of space which helps keep track of one’s position in the world. Spatial memories are formed after an animal gathers and processes sensory information about its surroundings especially by the way of vision and proprioception. […]Read More The map is in our heads… and bodies!
Computational aesthetics is a subfield of Artificial Intelligence, concerned with the computational assessment of beauty in domains of human creative expression which bridges science and art. As an emerging and new interdisciplinary field, the seed of today’s Computational Aesthetics can be traced as far back as 1928, when American mathematician George David Birkhoff proposed the […]Read More Computational Aesthetics: the beholder needs eyes?