Computational Aesthetics: the beholder needs eyes?

Computational aesthetics is a subfield of Artificial Intelligence, concerned with the computational assessment of beauty in domains of human creative expression  which bridges science and art. As an emerging and new interdisciplinary field, the seed of today’s Computational Aesthetics can be traced as far back as 1928, when American mathematician George David Birkhoff proposed the […]

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Money is the barometer…

“Money is the barometer of a society’s virtue. When you see that trading is done, not by consent, but by compulsion–when you see that in order to produce, you need to obtain permission from men who produce nothing–when you see that money is flowing to those who deal, not in goods, but in favors–when you […]

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Designing human cognitive experiences.

“Natural science is concerned with the necessary, with how things are, whereas design is concerned with the contingent, with how things might be”, Herbert Simmon (1969). The field of User Experience Design (UXD) is a conceptual discipline focused on the interaction between human users, artifacts, and their contextual environments. So the main focus of this […]

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Embodied Cognition through Skateboarding.

The practice of skateboarding helps rethink the environment of the user through the opportunities found in the urban context, which in consequence helps redefine his/her life. As philosopher Daniel Dennet writes in his last book “From bacteria to Bach and back” our brains are control centers for dealing with the the affordances (opportunities and risks) of our […]

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Autonomous Artificial Artists.

The question of to what degree algorithms are tools, as opposed to active collaborators, is a very interesting debate in which the artists can contribute interesting reflections. Fanboys of Frankfurt School of critical theory may argue -in a clear romantic stance- that modern means of artistic production and reproduction like photography and video destroyed the aesthetic, […]

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