AusArt, the journal on research in contemporary art from a multidisciplinary perspective, has published my paper “A critique of contemporary artificial intelligence art: Who is Edmond de Belamy?“. This academic magazine, published by the Fine Arts University of the Basque Country in the city if Bilbao, is an open-access publication with a JCR quartile of […]Read More Article published in AusArt Magazine.
“Machines as simple as thermostats can be said to have beliefs, and having beliefs seems to be a characteristic of most machines capable of problem solving performance. However, the machines mankind has so far found it useful to construct rarely have beliefs about beliefs, although such beliefs will be needed by computer programs that reason […]Read More Machines can be said to have beliefs.
According to cultural critic and filmmaker Michael Betancourt we live in the New Aesthetic era, a new conceptual framework that talks about the way in which the digital universe and the internet interact with the physical world. Based on the relationship between production and human control described by Karl Marx, the machines that we currently […]Read More Did Marx Dream of Artificial Intelligence?
“I believe that, through the act of living, the discovery of oneself is made concurrently with the discovery of the world around us, which can mold us, but which can also be affected by us. A balance must be established between these two worlds—the one inside us and the one outside us”, Henri Cartier-Bresson. For many […]Read More Definitive Instant: in love with photography.
Not only we need cultural artifacts as a critique of industrialized use of Artificial Intelligence, but also a strict criteria in order to review contemporary art made with Machine Learning techniques… Those that argue against the potential for Computational Creativity believe that “simulating artistic techniques means also simulating human thinking and reasoning” (…) and conclude that “this […]Read More A critique of contemporary AI art.
Interaction design -often abbreviated as IxD- is the practice of designing interactive digital products, environments, systems, and services in order to facilitate interactions between users and their artifacts. First of all let’s make a little distinction between some terms that may seem similar at first glance: UX, UI, IA and IxD… User Experience Design (UX) is […]Read More Interacting with artifacts through design.
“Natural science is concerned with the necessary, with how things are, whereas design is concerned with the contingent, with how things might be”, Herbert Simmon (1969). The field of User Experience Design (UXD) is a conceptual discipline focused on the interaction between human users, artifacts, and their contextual environments. So the main focus of this […]Read More Designing human cognitive experiences.
“This is a cycle. The only difference with what we have been seeing throughout human history is that now, machines are coming after people with college degrees, political influence, and Twitter accounts. (…) Let’s look at this historical process. Machines that replace manual labor, they have allowed us to focus on developing our minds. More […]Read More Machines are coming after people with college degrees.
The production and use of technologies as an extension of the human condition has helped us not only to dominate our natural environment, but to know ourselves better as a biological species. Therefore research in Artificial Intelligence is a fertile field to generate new forms of scientific knowledge, as well as for the production of […]Read More Artificial Intelligence: Science or Alchemy?
The early 1960s brought about a significant shift in western art, largely in reaction to the critical and popular success of the highly personal and expressive painterly gestures of Abstract Expressionism. Minimalist artists, for example, produced pared-down three-dimensional objects that have no resemblance to any real objects. Heavily influenced by the Dutch De Stijl group, the Russian Constructivists and […]Read More The minimum of operating means.