In 1993, during a trip to New York City, I was lucky enough to try a Virtual Reality Game (see photo below)… Although the video game of this vintage system was a bit disappointing, I felt a futuristic experience that really left an indelible mark on my subconscious since over the years I have once again […]Read More A philosophical look into Virtual Reality.
In 2015 researchers in Stanford University showed that Trail Running can literally change your brain for good. The study found that participants who exercised in nature not only reported a decrease in rumination (that relentless cycle of negative thoughts and anxiousness that increases the risk of depression), but fMRI scans of their brains also indicated a […]Read More Hohkep: running and training in nature.
“Push To Heal” verbally articulates and visually demonstrates the connections between skateboarding and neuroscience, and highlights skateboarding as an activity that can heal the human brain from past trauma. This short film, made in association with Hull Services and the ChildTrauma Academy, provides a snapshot of how and why skateboarding should be viewed as a […]Read More Skateboarding as therapy.
“Conscious mental life is based entirely on the making of memories. It is a constant review of stories that were lived in the past and possible stories that have been invented for the future. By necessity, most of them adjust to the current real world in the best way that our senses can process them, […]Read More Conscious mental life is the making of memories.
When I was a preteen in the late 80’s I felt strongly attracted to surfing, so I asked my parents to drive me to the first international surf contest organized by local brand Pukas in Zarautz, a town nearby my city… I was already bodyboarding in a local beach and had a plastic skate, so when […]Read More Surfing is the spiritual, aesthetic style of the liberated self.
“Machines as simple as thermostats can be said to have beliefs, and having beliefs seems to be a characteristic of most machines capable of problem solving performance. However, the machines mankind has so far found it useful to construct rarely have beliefs about beliefs, although such beliefs will be needed by computer programs that reason […]Read More Machines can be said to have beliefs.
Different scientific evidences suggest that separate but interconnected parts of our brain assume specific functions in building an internal map of space which helps keep track of one’s position in the world. Spatial memories are formed after an animal gathers and processes sensory information about its surroundings especially by the way of vision and proprioception. […]Read More The map is in our heads… and bodies!
Computational aesthetics is a subfield of Artificial Intelligence, concerned with the computational assessment of beauty in domains of human creative expression which bridges science and art. As an emerging and new interdisciplinary field, the seed of today’s Computational Aesthetics can be traced as far back as 1928, when American mathematician George David Birkhoff proposed the […]Read More Computational Aesthetics: the beholder needs eyes?
Some time ago I wrote in this blog how almost a decade ago I presented my M.Phil thesis at the Higher Technical School of Architecture of San Sebastian about the relationship between skateboarding in the streets and urban development. At that time little academic literature about this research field could be found, but now thankfully […]Read More The city as a canvas.
“Natural science is concerned with the necessary, with how things are, whereas design is concerned with the contingent, with how things might be”, Herbert Simmon (1969). The field of User Experience Design (UXD) is a conceptual discipline focused on the interaction between human users, artifacts, and their contextual environments. So the main focus of this […]Read More Designing human cognitive experiences.