Not only we need cultural artifacts as a critique of industrialized use of Artificial Intelligence, but also a strict criteria in order to review contemporary art made with Machine Learning techniques… Those that argue against the potential for Computational Creativity believe that “simulating artistic techniques means also simulating human thinking and reasoning” (…) and conclude that “this […]Read More A critique of contemporary AI art.
Interaction design -often abbreviated as IxD- is the practice of designing interactive digital products, environments, systems, and services in order to facilitate interactions between users and their artifacts. First of all let’s make a little distinction between some terms that may seem similar at first glance: UX, UI, IA and IxD… User Experience Design (UX) is […]Read More Interacting with artifacts through design.
Russian artist Wassily Kandinsky is depicted as the main pioneer and most influential teacher in the geometric abstraction movement. Kasimir Malevich and Piet Mondrian are also among its promoters although we can appreciate the use of geometry as an artistic and decorative expression since ancient cultures. Islamic art, for example, in its prohibition of depicting religious figures is a […]Read More Geometry paints the painting itself.
From one point of view, for a work of art to be considered Algorithmic Art its creation must include a process based on an algorithm devised by the artist. Here, an algorithm is simply a detailed recipe for the design and possibly execution of an artwork, which may include computer code, functions, expressions, or […]Read More Algorithmic Art is a recipe for Creativity.
The early 1960s brought about a significant shift in western art, largely in reaction to the critical and popular success of the highly personal and expressive painterly gestures of Abstract Expressionism. Minimalist artists, for example, produced pared-down three-dimensional objects that have no resemblance to any real objects. Heavily influenced by the Dutch De Stijl group, the Russian Constructivists and […]Read More The minimum of operating means.
Artist Sol LeWitt began making his artwork series called “Wall Drawings” in 1968, which eventually and until his death, would use instructions (algorithms) for the design of such creations and teams of assistants for the execution of these pieces. This wall drawings, executed on-site, generally exist for the duration of an exhibition; they are then […]Read More Le Witt’s immortal paintings.
Back in the late 1970s Dieter Rams arrived to the conclusion that a good design cannot be measured in a finite way. The german industrial designer popularized an approach summarized in the expression “less but better”, and wrote the 10 most important principles for what he considered was good design… 1) Good design is innovative The possibilities for innovation are […]Read More 10 Principles for Good Design.