Recently I wrote about Generative Adversarial Networks, a revolutionary class of AI algorithms used in unsupervised Machine Learning, and their importat relation with the research in Computational Creativity. This type of framework for the design of Artificial Intelligences was invented by Ian Goodfellow in 2014. The system consist of one network that generates new data after learning from a training […]Read More Machine Learning as Art Practice.
Computational Creativity is a new academic field devoted to the study and modeling of computational processes that achieve creative tasks. Its main duties are the study of computational models of (human) creativity, designing artificially creative systems, and also to deploy computational systems for supporting creativity. Understanding brain processes behind creativity and modeling them using computational means […]Read More The machine will have the idea…
Russian artist Wassily Kandinsky is depicted as the main pioneer and most influential teacher in the geometric abstraction movement. Kasimir Malevich and Piet Mondrian are also among its promoters although we can appreciate the use of geometry as an artistic and decorative expression since ancient cultures. Islamic art, for example, in its prohibition of depicting religious figures is a […]Read More Geometry paints the painting itself.
Descartes once described the human body as a “fleshy machine” and today’s transhumanists would likely agree. Philosopher Nick Bostrom writes that as we seek to peer farther into posthumanity our ability to concretely imagine what it might be like to have such augmented thoughts and experiences cannot be though or experienced with our current capacities. […]Read More The Augmented Posthuman Body.
Animal metamorphosis is nowadays defined in the field of biology as an esemble of transformations in which the individual transitions from a juvenile to an adult form, expressing the transformation power of life channeling biological processes. But this concept cannot only be reduced to its biological aspect since is also a literary construct (BRUGUIÈRE et al., 2018). For […]Read More Evolution by design.
Intelligent Artifacts may be found in literature since Greek mythology but only after World War II, when modern computers became available, it has become possible to create programs that perform difficult intellectual tasks. Artificial Intelligence is over half a century old and for a very long time it was dominated by rule-based systems, a field […]Read More Artificial Intelligence Tribalism.
“Creativity is a puzzle, a paradox, some say a mystery. Inventors, scientists, and artists rarely know how their ideas arise. They mention intuition, but cannot say how it works. Most psychologists cannot tell us much about it either. What’s more, many people assume that there will never be a scientific theory of creativity–for how could […]Read More Dimensions of Creativity.