As a work prior to the writing of my doctoral thesis, I have been doing a master’s degree in philosophy and science for which I have carried out a final thesis based on a theoretical-practical investigation. Since the human mind and therefore our artistic processes are intrinsic parts of biological matter, my hypothesis is that a Neuroscience […]Read More HOLOBIONTia VR expo online now!
AusArt, the journal on research in contemporary art from a multidisciplinary perspective, has published my paper “A critique of contemporary artificial intelligence art: Who is Edmond de Belamy?“. This academic magazine, published by the Fine Arts University of the Basque Country in the city if Bilbao, is an open-access publication with a JCR quartile of […]Read More Article published in AusArt Magazine.
In 1993, during a trip to New York City, I was lucky enough to try a Virtual Reality Game (see photo below)… Although the video game of this vintage system was a bit disappointing, I felt a futuristic experience that really left an indelible mark on my subconscious since over the years I have once again […]Read More A philosophical look into Virtual Reality.
“The kind of reflection that artistic research is, the contingent perspectives it delivers, its performative power, and the realism it brings to bear– all these make artistic research into a distinctive instrument that will not readily conform to the established mores and conventions in the more traditional academic world. This is the fundamental uneasiness and […]Read More Artistic research is embodied knowledge.
Due to the actual coronavirus pandemic we are all forced by the spanish government to stay at home at least for 2 weeks… Many of us do not only have to practice remote work, but also assist our sons and daughters in their emotional wellbeing and schoolwork. Since the educational system in this crisis has been unable to […]Read More The virus that will make us all become knowmads.
According to architect Neri Oxman the antidisciplinary hypothesis states that knowledge can no longer be produced within disciplinary boundaries, but is entirely entangled. According to Joichi Ito, director of MIT Media Lab, by picking up where cybernetics left off and by redirecting the development of modern design and science to an antidisciplinary approach a new kind […]Read More An antidisciplinary approach to AI art.
“It is extraordinarily difficult, even in academia, to find a job that will let you do whatever you want with your time. If you are determined to spend your time following your own interests, you pretty much have to do it on your own. After my Ph.D., there just weren’t any positions open to support […]Read More I did the best I could to make my daydreams happen…
“Push To Heal” verbally articulates and visually demonstrates the connections between skateboarding and neuroscience, and highlights skateboarding as an activity that can heal the human brain from past trauma. This short film, made in association with Hull Services and the ChildTrauma Academy, provides a snapshot of how and why skateboarding should be viewed as a […]Read More Skateboarding as therapy.
Next weekend I will be attending Inmersiones 2019, an independent project in the city of Vitoria-Gasteiz, to talk about Art and Artificial Intelligence. This is an event created to meet baque artistic and cultural productions that require new spaces for broadcast. Here you can read a preview of what I will be presenting… > INMERSIONES 2019, The […]Read More The art of the future / The future of art.
“Conscious mental life is based entirely on the making of memories. It is a constant review of stories that were lived in the past and possible stories that have been invented for the future. By necessity, most of them adjust to the current real world in the best way that our senses can process them, […]Read More Conscious mental life is the making of memories.