Recently I wrote about Generative Adversarial Networks, a revolutionary class of AI algorithms used in unsupervised Machine Learning, and their importat relation with the research in Computational Creativity. This type of framework for the design of Artificial Intelligences was invented by Ian Goodfellow in 2014. The system consist of one network that generates new data after learning from a training […]Read More Machine Learning as Art Practice.
“You could argue that any group of people — like a company — is essentially a cybernetic collective of human people and machines. That’s what a company is. And then there are different levels of complexity in the way these companies are formed and then there is a collective AI in Google search, where we […]Read More A cybernetic collective of human people and machines.
Russian artist Wassily Kandinsky is depicted as the main pioneer and most influential teacher in the geometric abstraction movement. Kasimir Malevich and Piet Mondrian are also among its promoters although we can appreciate the use of geometry as an artistic and decorative expression since ancient cultures. Islamic art, for example, in its prohibition of depicting religious figures is a […]Read More Geometry paints the painting itself.
Descartes once described the human body as a “fleshy machine” and today’s transhumanists would likely agree. Philosopher Nick Bostrom writes that as we seek to peer farther into posthumanity our ability to concretely imagine what it might be like to have such augmented thoughts and experiences cannot be though or experienced with our current capacities. […]Read More The Augmented Posthuman Body.